
Welcome to our updated website for 2022. We've released a few products on GitHub so far this year and are currently working on an enhanced game library for some upcoming products.
CPas v1.3.stable
- Reworked all examples to support 32/64-bits
- Update cpLoadLibFromResource to include an instance (THandle) parameter
- Added a runtime check to make sure CPas and CPas.Static are not used simultaneously
- FPC can now build static releases also
- Add CPas.Static unit now for static builds
- Reformated CHM help format
- Added cpCompile with project directives support
- Replaced cpLoadLibFromStream with cpLoadLibFromMemory
- Refactored codebase and added 32-bit support 😎
- Updated cpAddLibrary to support (.LIB) files
- Updated cpSetVerionInfo to validate FileVersion as SemVer format (major.minor.patch)
- Miscellaneous fixes and enhancements
https://github.com/tinyBigGAMES/CPas
SFML for Pascal
- Added support for FreePascal
- Added support for static linking
- Miscellaneous fixes and enhancements
https://github.com/tinyBigGAMES/SFML
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